I saw many NPC models in Decentraland with animations like "talk_start, talk_end, talk" this is very oldschoolish workflow. Even MMOs of 2000 year had animations blendings, why we should do the same in 2024 for Decentraland NPC? This is a huge wase of time for animators and developeres (if they don't know how to code blending for their project) on creating animations with three steps clips just for switching of simple animations.