Set Skybox Time from within Builder
under review
DOCTOR dripp
Currently, scenes deployed from builder reserve Skybox time control for the creator (when testing in game). But there is not currently a way to influence the Scene.JSON to influence this from within Builder. Seems like this is an important feature that was overlooked, unless it's extremely hidden.
Is the only way to set Time of Day by exporting from Builder, adjusting scene.JSON in Visual Studio, then deploying from there?
Nicolas Earnshaw
under review
Thanks Doc
This is indeed a missing feature in the editor.
One of the challenges that stopped us from including this setting is that currently it's only possible to set fixed time of day for scenes on worlds, not for scenes on Genesis City. However, while you're building your scene, the editor doesn't know where you'll be publishing it, not until you go into the publishing flow.
We're planning some deeper changes to the whole workflow, and with that it should be easy for us to add this setting further down the line
DOCTOR dripp
I'd like to cite the docs for setting fixedTime via scene.json:
DOCTOR dripp
Attached is a screenshot from a scene deployed for testing from Builder